Python Bindings pycrcc
Point
class
- class Point
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.Point, x: float, y: float) None
- __setstate__(self: commonroad_dc.pycrcc.Point, arg0: tuple) None
- center(self: commonroad_dc.pycrcc.Point) numpy.ndarray
- collide(self: commonroad_dc.pycrcc.Point, arg0: commonroad_dc.pycrcc.CollisionObject) bool
RectAABB
class
- class RectAABB
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.RectAABB, half_width: float, half_height: float, center_x: float, center_y: float) None
- __setstate__(self: commonroad_dc.pycrcc.RectAABB, arg0: tuple) None
- __str__(self: commonroad_dc.pycrcc.RectAABB) str
- collide(self: commonroad_dc.pycrcc.RectAABB, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.RectAABB, renderer: object, draw_params: object = None) None
- max_x(self: commonroad_dc.pycrcc.RectAABB) float
- max_y(self: commonroad_dc.pycrcc.RectAABB) float
- min_x(self: commonroad_dc.pycrcc.RectAABB) float
- min_y(self: commonroad_dc.pycrcc.RectAABB) float
- set_all(self: commonroad_dc.pycrcc.RectAABB, arg0: float, arg1: float, arg2: float, arg3: float) None
RectOBB
class
- class RectOBB
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.RectOBB, width/2: float, height/2: float, orientation: float, center x: float, center y: float) None
- __setstate__(self: commonroad_dc.pycrcc.RectOBB, arg0: tuple) None
- __str__(self: commonroad_dc.pycrcc.RectOBB) str
- center(self: commonroad_dc.pycrcc.RectOBB) numpy.ndarray
- collide(self: commonroad_dc.pycrcc.RectOBB, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.RectOBB, renderer: object, draw_params: object = None) None
- local_x_axis(self: commonroad_dc.pycrcc.RectOBB) numpy.ndarray
- local_y_axis(self: commonroad_dc.pycrcc.RectOBB) numpy.ndarray
- merge(self: commonroad_dc.pycrcc.RectOBB, arg0: commonroad_dc.pycrcc.RectOBB) commonroad_dc.pycrcc.RectOBB
- orientation(self: commonroad_dc.pycrcc.RectOBB) float
OBB orientation
- r_x(self: commonroad_dc.pycrcc.RectOBB) float
Positive halfwidth extent of OBB along local x-axis
- r_y(self: commonroad_dc.pycrcc.RectOBB) float
Positive halfwidth extent of OBB along local y-axis
- set_center(self: commonroad_dc.pycrcc.RectOBB, arg0: float, arg1: float) None
Triangle
class
- class Triangle
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.Triangle, x1: float, y1: float, x2: float, y2: float, x3: float, y3: float) None
- __setstate__(self: commonroad_dc.pycrcc.Triangle, arg0: tuple) None
- __str__(self: commonroad_dc.pycrcc.Triangle) str
- collide(self: commonroad_dc.pycrcc.Triangle, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.Triangle, renderer: object, draw_params: object = None) None
- vertices(self: commonroad_dc.pycrcc.Triangle) list
Circle
class
- class Circle
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.Circle, radius: float, center x: float, center y: float) None
- __setstate__(self: commonroad_dc.pycrcc.Circle, arg0: tuple) None
- center(self: commonroad_dc.pycrcc.Circle) numpy.ndarray
- collide(self: commonroad_dc.pycrcc.Circle, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.Circle, renderer: object, draw_params: object = None) None
- r(self: commonroad_dc.pycrcc.Circle) float
radius of the circle
- x(self: commonroad_dc.pycrcc.Circle) float
x-coordinate of center
- y(self: commonroad_dc.pycrcc.Circle) float
y-coordinate of center
Polygon
class
- class Polygon
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(*args, **kwargs)
Overloaded function.
__init__(self: commonroad_dc.pycrcc.Polygon, outer_boundary: List[Annotated[List[float], FixedSize(2)]], holes: List[List[Annotated[List[float], FixedSize(2)]]], triangle mesh: list) -> None
__init__(self: commonroad_dc.pycrcc.Polygon, arg0: List[Annotated[List[float], FixedSize(2)]], arg1: List[List[Annotated[List[float], FixedSize(2)]]]) -> None
__init__(self: commonroad_dc.pycrcc.Polygon, arg0: List[Annotated[List[float], FixedSize(2)]], arg1: List[List[Annotated[List[float], FixedSize(2)]]], arg2: int, arg3: float) -> None
- __setstate__(self: commonroad_dc.pycrcc.Polygon, arg0: tuple) None
- __str__(self: commonroad_dc.pycrcc.Polygon) str
- collide(self: commonroad_dc.pycrcc.Polygon, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.Polygon, renderer: object, draw_params: object = None) None
- hole_vertices(self: commonroad_dc.pycrcc.Polygon) list
- triangle_mesh(self: commonroad_dc.pycrcc.Polygon) list
- vertices(self: commonroad_dc.pycrcc.Polygon) list
TimeVariantCollisionObject
class
- class TimeVariantCollisionObject
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, time_start_idx: int) None
- __setstate__(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, arg0: tuple) None
- append_obstacle(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, arg0: commonroad_dc.pycrcc.CollisionObject) None
- collide(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, renderer: object, draw_params: object = None) None
- obstacle_at_time(self: commonroad_dc.pycrcc.TimeVariantCollisionObject, arg0: int) commonroad_dc.pycrcc.CollisionObject
- time_end_idx(self: commonroad_dc.pycrcc.TimeVariantCollisionObject) int
- time_start_idx(self: commonroad_dc.pycrcc.TimeVariantCollisionObject) int
ShapeGroup
class
- class ShapeGroup
- __getstate__(self: commonroad_dc.pycrcc.CollisionObject) tuple
- __init__(self: commonroad_dc.pycrcc.ShapeGroup) None
- __setstate__(self: commonroad_dc.pycrcc.ShapeGroup, arg0: tuple) None
- add_shape(self: commonroad_dc.pycrcc.ShapeGroup, arg0: commonroad_dc.pycrcc.Shape) None
- collide(self: commonroad_dc.pycrcc.ShapeGroup, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.ShapeGroup, renderer: object, draw_params: object = None) None
- overlap(self: commonroad_dc.pycrcc.ShapeGroup, arg0: commonroad_dc.pycrcc.ShapeGroup) list
- overlap_map(self: commonroad_dc.pycrcc.ShapeGroup, arg0: commonroad_dc.pycrcc.ShapeGroup) dict
- size(self: commonroad_dc.pycrcc.ShapeGroup) int
- unpack(self: commonroad_dc.pycrcc.ShapeGroup) list
- window_query(self: commonroad_dc.pycrcc.ShapeGroup, arg0: commonroad_dc.pycrcc.RectAABB) commonroad_dc.pycrcc.ShapeGroup
CollisionChecker
class
- class CollisionChecker
- __getstate__(self: commonroad_dc.pycrcc.CollisionChecker) tuple
- __init__(self: commonroad_dc.pycrcc.CollisionChecker) None
- __setstate__(self: commonroad_dc.pycrcc.CollisionChecker, arg0: tuple) None
- __str__(self: commonroad_dc.pycrcc.CollisionChecker) str
- add_collision_object(self: commonroad_dc.pycrcc.CollisionChecker, arg0: commonroad_dc.pycrcc.CollisionObject) None
- any_collides(self: commonroad_dc.pycrcc.CollisionChecker, arg0: list) bool
- collide(self: commonroad_dc.pycrcc.CollisionChecker, arg0: commonroad_dc.pycrcc.CollisionObject) bool
- draw(self: commonroad_dc.pycrcc.CollisionChecker, renderer: object, draw_params: object = None) None
- find_all_colliding_objects(self: commonroad_dc.pycrcc.CollisionChecker, arg0: commonroad_dc.pycrcc.CollisionObject) list
- number_of_obstacles(self: commonroad_dc.pycrcc.CollisionChecker) int
- obstacles(self: commonroad_dc.pycrcc.CollisionChecker) list
- raytrace(self: commonroad_dc.pycrcc.CollisionChecker, arg0: float, arg1: float, arg2: float, arg3: float, arg4: bool) list
- time_slice(self: commonroad_dc.pycrcc.CollisionChecker, arg0: int) commonroad_dc.pycrcc.CollisionChecker
- window_query(self: commonroad_dc.pycrcc.CollisionChecker, arg0: commonroad_dc.pycrcc.RectAABB) commonroad_dc.pycrcc.CollisionChecker
OBBTrajectoryBatch
class
- class OBBTrajectoryBatch
- __init__(self: commonroad_dc.pycrcc.OBBTrajectoryBatch, arg0: numpy.ndarray[numpy.float64[m, n], flags.c_contiguous], arg1: numpy.ndarray[numpy.int32[m, 1]], arg2: float, arg3: float) None
See 05_collision_checks_dynamic_obstacles.ipynb for an initialization example.
- preprocess_(self: commonroad_dc.pycrcc.OBBTrajectoryBatch) int
Preprocesses each trajectory using OBB sum hull (for continuous collision detection). The occupancies of the OBB boxes for two subsequent states are overapproximated with a tightly fitting OBB box. It is an in-place operation.
- to_tvobstacle(self: commonroad_dc.pycrcc.OBBTrajectoryBatch) list
Returns a list of TimeVariantCollisionObjects corresponding to the OBB trajectory batch.